Tools Programmer

Are you a Tools Programmer looking to build top-quality VR/AR games in a fast-growing market?
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You will work with automating workflows and create tools that will make our developers excel at making the best VR experiences possible. You are eager to learn, and love taking on new technologies and package it in a user friendly way. You will both develop desktop user interfaces and setup continous integration servers to reach your goals. We believe that you are a structured person that enjoy documenting your innovations and teaching them to others.

 Requirements:

  • 3+ years of programming experience in C#, C++, Java or another object oriented statically typed language
  • Knowledge of game engines such as Unity or Unreal
  • Experience of writing ImGui-based user interfaces, such as when extending the Unity editor
  • Experience with git or other version control schemes
  • Experience of scripting CI platforms , such as GitHub or Jenkins
  • SOLID sense of code quality

 Nice to have:

  • 1+ years experience of professional VR-game development
  • Experience in F#, Haskell, Clojure or other functional languages
  • Experience with WPF, UWP, Qt or other desktop UI frameworks
  • Knowledge of SQL- or NoSQL-databases
  • Experience with Azure, AWS or similar cloud based computing platforms
  • Knowledge of 3D mesh processing or animation pipelines

Additional information

  • Remote status

    Flexible remote

We usually respond within three days

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Tjurbergsgatan 29
118 56 Stockholm Directions jobs@beyondframes.com +46 79-100 22 90

Welcome to Beyond Frames Entertainment and studios

Come as you are. 

We are a group of talented developers and artists from various different backgrounds who strive to deliver the best possible experiences. We don´t only embrace the challenges but also the mistakes, so that you can be allowed to be at your best and push the boundaries! We have a ton of fun along the way and don't take ourselves too seriously. Still, we aim to make a dent in the world of VR/AR.

Already working at Beyond Frames?

Let’s recruit together and find your next colleague.

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