Experienced 3D Artist - Freelancer

Are you a Senior 3D Artist looking to build top-quality VR/AR games in a fast-growing market and do you want to work for us as a freelancer from now until October?
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Our goal at Beyond Frames and our studios is to deliver virtual reality and augmented reality beyond the restrictions of the current mediums. If you wish to be part of the next computing platform and work with games where creativity knows no bounds, then this might be for you. VR/AR has just entered its “goldilocks zone”, where you can power charge your career in what is one of the fastest growing industries right now, where job openings outnumber jobseekers.

What you’ll do

As a 3D Artist at Beyond Frames Entertainment and studios you often work together with a team of artists focused on ensuring the highest overall quality of all the game’s visuals. Your specific focus will be to take ownership of the assets you produce, from the beginning to the end result. It can be anything from modeling to texture, for the environment of the game.  

·         Play a key part in bringing our visual ideas to life by creating tangible 3D objects

·         Collaborate in a team where everyone’s voice is heard 

·         Contribute to all parts of the game’s development through playing, discussing, and feedbacking all way through the process

·         Keep a growth mindset towards your own skills as well as the art that keep iterating and improving throughout the process

Who you are

Requirements

·         We believe that for you to be successful, you have several years of professional game development experience as a Game Artist

·         Good understanding of game engines, preferably Unity

·         Fluent in a variety of art tools like Maya, Blender, Substance Suit or similar tools

·         Skilled in both low poly modeling and high poly modeling, sculpting

·         Excellent skills in hand-painted textures as well as PBR texturing with Substance Painter or equivalent

·         Knowledge of the importance of performance and how to optimize every asset

 Nice to have

·         Experience from working on an AR/VR project

·         Experience in setting up scene lighting for games, preferably in Unity

·         Knowledge of creating node-based shaders in Unity with Shader graph/Amplify or similar solutions

Who we are

Welcome to Beyond Frames Entertainment and studios

Come as you are!

We are a group of talented developers and artists from various different backgrounds who strive to deliver the best possible experiences. We don´t only embrace the challenges but also the mistakes, so that you can be allowed to be at your best and push the boundaries! We have a ton of fun along the way and don´t take ourselves too seriously. Still, we aim to make a dent in the world of VR/AR.

 

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Or, know someone who would be a perfect fit? Let them know!

Or, know someone who would be a perfect fit? Let them know!

Some of your colleagues

Stockholm

Tjurbergsgatan 29
118 56 Stockholm Directions jobs@beyondframes.com +46 79-100 22 90

Welcome to Beyond Frames Entertainment and studios

Come as you are. 

We are a group of talented developers and artists from various different backgrounds who strive to deliver the best possible experiences. We don´t only embrace the challenges but also the mistakes, so that you can be allowed to be at your best and push the boundaries! We have a ton of fun along the way and don't take ourselves too seriously. Still, we aim to make a dent in the world of VR/AR.

Already working at Beyond Frames?

Let’s recruit together and find your next colleague.

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