We are always looking for exceptional VR/AR game developers, so while we might not have an open position suited for you right now, please take a chance and apply.
Are you excited about the future of immersive gaming? If so, work with XR technologies and a team that gives you endless possibilities to create and do amazing things. We give you the right amount of responsibility as well as support and guidance to let you take your career to the next level. We are a passionate team who support each other and constantly strive to improve ourselves, and we still have time for fun.
We are continuously expanding, so take a chance and apply with your CV and personal letter, and we will see if we have an opportunity to offer you.
- Remote status
- Hybrid Remote
Welcome to Beyond Frames Entertainment & our family of Studios
Let's push boundaries in XR! Come be a part of a publisher and group of individual studios dedicated to pushing the limits of VR and AR. Go beyond the frames and contribute to delivering virtual- and augmented reality games beyond the restrictions of the current mediums. We have a ton of fun along the way and don't take ourselves too seriously. Still, we aim to make a dent in the world of VR/AR.
About Beyond Frames
At Beyond Frames we strive to become one of the go-to publishing partners for current and emerging XR-studios around the world. Our mission is to evolve and expand the entertainment landscape in Virtual, Augmented and Mixed Reality (VR, AR and MR). Through our own studios & fantastic partners, we constantly push ourselves to move the bar of innovative gameplay, creative storytelling and technical advancements in the XR field.
Headquartered in Stockholm, Sweden,Beyond Frames is an XR focused publisher with its development studios Cortopia, Moon Mode and partner studio Odd Raven. Through creative and technical consulting, funding and publishing services, Beyond Frames partners with studios to make amazing XR products.
Our main business areas are Publishing, Game Creation through innovation in XR and Transformation of traditional flat-screen games to XR-platforms.
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